Join us as we experience a soothing 3D animation featuring a protagonist enjoying the peaceful flow of nature in a distant landscape filled with lush foliage. Watch as they relax under the shade of a tree and take in the beauty of their surroundings. This calming video is sure to provide a relaxing escape from the stresses of daily life.
STYLE FRAME
Process
I utilized various resources and assets, such as metahumans and Quixel Bridge, to create this environment.
Using Meta Human Creator, I created a character to be featured sitting under a tree. I began by selecting the facial structure and facial hair, ensuring they were well-matched. I then selected clothing that would convey a sense of relaxation for the character.
After that, I visited Mixamo to obtain an animation that I could use as a base for my character's animation. After finding an appropriate animation, I created an Unreal Engine project and designed a landscape. Within the landscape, I utilized Quixel Bridge to create trees and Blender to add custom foliage around the trees. Then, I added a large sphere to represent a distant planet in the sky and used the built-in sky system to simulate the transition from day to night.
SUMMARY
- Created a character using Meta Human Creator, selecting facial structure, facial hair, and clothing that conveyed a sense of relaxation
- Obtained an animation from Mixamo to use as a base for character animation
- Created an Unreal Engine project and designed a landscape
- Utilized Quixel Bridge to create trees in the landscape
- Utilized Blender to add custom foliage around the trees
- Added a large sphere to represent a distant planet in the sky
- Utilized the built-in sky system to simulate the transition from day to night
- Imported the character and animations into the Unreal Engine project
- Retargeted the character with the Mixamo animation to use in UE5
- Edited the animation in UE5 and placed it in the landscape
- Animated the camera and environment as needed
- Attempted to synchronize the animation with sound
- Exported the animation as EXR file
- Imported the EXR files into After Effects to add visual effects and color graded it in Premiere Pro to enhance the visual appeal.
TOOLS USED : Unreal Engine 5, Blender 3D, MetaHuman Creator, Adobe After Effects,
Adobe Premiere Pro, Quixel Bridge
Thank you for taking the time to watch our work. If you enjoyed the content and have any questions or would like to collaborate, please don't hesitate to reach out. We would love the opportunity to connect and discuss how we can work together. Thank you again for your interest in our work.
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